GPU Shader debugging support clarity a real mess
I am trying to decipher : https://developer.nvidia.com/nsight-visual-studio-edition-requirements In there, it says: [1] Shader debugging is supported on Kepler family GPUs for Direct3D 11 and OpenGL. Direct3D 12 & Vulkan APIs and Maxwell & Pascal family GPUs will be supported in upcoming releases. Then it has another link : https://developer.nvidia.com/nsight-visual-studio-edition-supported-gpus-full-list The title of the page is: "Nsight Visual Studio Edition Supported GPUs (Full List)" Where is the list that says: Nsight Visual Studio Edition Shader Debugger Supported GPUs (Full List)? There is too much guessing on Shader Debugger support and it is too expensive and time consuming to do trial-and-error with commercially available cards to see which one works with all the uncertainty introduced by [1]. A list of actual commercially available cards for sale on Amazon/Newegg with part numbers that are actually known to work with the shader debugger is better. I am trying to find a dual displayport NVIDIA card that uses only a single full-length or half-height PCI-E slot since I do not have space in my computer for a wide 2 slot card with a big cooling fan. For example: https://www.amazon.com/dp/B00BLTE7DA/ref=psdc_284822_t3_B0046HSHD0 Now apparently, this is Fermi Architecture. Where is the roadmap with a timeline of planned Shader Debugger support in "upcoming releases" and the specific GPU's I am quite willing to invest in Nvidia products, but the provided support list information is highly suspect on the clarity of its content and a customer's ability to translate that into the correct outcome.
I am trying to decipher : https://developer.nvidia.com/nsight-visual-studio-edition-requirements


In there, it says:

[1] Shader debugging is supported on Kepler family GPUs for Direct3D 11 and OpenGL. Direct3D 12 & Vulkan APIs and Maxwell & Pascal family GPUs will be supported in upcoming releases.

Then it has another link :


https://developer.nvidia.com/nsight-visual-studio-edition-supported-gpus-full-list


The title of the page is: "Nsight Visual Studio Edition Supported GPUs (Full List)"

Where is the list that says:

Nsight Visual Studio Edition Shader Debugger Supported GPUs (Full List)?

There is too much guessing on Shader Debugger support and it is too expensive and time consuming to do trial-and-error
with commercially available cards to see which one works with all the uncertainty introduced by [1].

A list of actual commercially available cards for sale on Amazon/Newegg with part numbers that are actually
known to work with the shader debugger is better.

I am trying to find a dual displayport NVIDIA card that uses only a single full-length or half-height PCI-E slot since I do not have space in my computer for a wide 2 slot card with a big cooling fan.

For example: https://www.amazon.com/dp/B00BLTE7DA/ref=psdc_284822_t3_B0046HSHD0


Now apparently, this is Fermi Architecture.

Where is the roadmap with a timeline of planned Shader Debugger support in "upcoming releases" and the specific GPU's

I am quite willing to invest in Nvidia products, but the provided support list information is highly suspect on the clarity of its content and a customer's ability to translate that into the correct outcome.

#1
Posted 11/03/2017 01:48 PM   
Hi, I'm sorry only Kepler GPU supports shader debugging right now. I am not sure about the plan or schedule, but I will take a track for your request and let you know if there are some update. Thanks, Letitia
Hi,

I'm sorry only Kepler GPU supports shader debugging right now.
I am not sure about the plan or schedule, but I will take a track for your request and let you know if there are some update.

Thanks,
Letitia

#2
Posted 11/08/2017 07:52 AM   
Ok, thanks.
Ok, thanks.

#3
Posted 11/08/2017 07:22 PM   
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