how to compile the Physx3.4 on PS4 platform ?

HI, we use physX3.4 in our projects, so We need to compile physX3.4 that supported to PS4. In order to run our project on PS4 platform.
We need the dynamic lib which with “.prx”.
But I don’t know how to compile it? Does anyone know it?

Thank you for giving us any help, we are eager to solve it.

You should be able to get access details if you send an email asking for access to physxlicensing@nvidia.com.

I have already contacted the physxlicensing@nvidia.com through PS4 dev website.

But I don’t receive any response for two weeks.

And I use the email: tianyuan@thinkingstars.com

Could you please check your mailbox whether receive the Email?

Thank you for helping me.