Hey Guys,
Does Nsight 5.5 support shader debugging on a GTX 1070 ? I am trying to debug openGL(4.2) shaders using visual studio 2017(15.6.6). I am following this Debugging OpenGL 4.2 - NVIDIA Nsight Visual Studio Edition 3.2 - YouTube tutorial but can’t seem to set the breakpoint on any of the bound shaders, I get an error saying ‘breakpoint could not be inserted at this location’ no matter where I try to put it, everything else works.
Cheers