It seems that the 415.13 drivers have broken every Unity engine game I have on my system when loading through WINE (native Linux titles are fine). When attempting to load the game they crash at launch with an error GUI window that says ‘GetThreadContext failed’. Downgrading to any lower-numbered driver fixes this, including the more recently released 410.78.
I’ve personally tested this with Beat Saber, Cuphead and a few other VR games under Proton, and there are reports here of the same error under MTG Arena and Hearthstone. I’m on an RTX 2080 w/ Arch Linux, the other user did not specify GPU but is on Ubuntu.
Random guess is that it may be related to the following from the release notes:
“Removed the LinuxThreads version of the /usr/lib/libnvidia-tls.so library and replaced it with the NPTL one that was previously installed in /usr/lib/tls/. This fixes crashes on Debian systems when the /etc/ld.so.nohwcap file is present.”
i have the same issue, when i click to launch September 1999 with Steam Play a wild “GetThreadContext failed” appears on the screen and can’t launch the game.
Same for me with “RWBY: Grimm Eclipse” and “Stick Fight: The Game” for exemple. But I can disable DXVK as a workaround (PROTON_USE_WINED3D11=1 %command%).
Same issue for me on Unity-based SteamVR games running with Proton. No issues with previous versions of the driver, but now that I’m on 415.18.02 it’s nothing but GetThreadContext failed. Hopefully it won’t take too long to get this sorted out.
so 415.18.04 is out which fixes the issues at least according to the log. Will test ASAP. Already built the packages but can’t reboot just yet… will let everybody know here once i have tested.
415.18.04 fixes Fallout Shelter, but breaks some opengl games like Euro Truck Simulator 2 and American Truck Simulator. Im not capable of providing any detailed information, but it looks like it hangs/crashes on shader compilation.
As Vash63 suggested please file a new thread for this issue (or send an email to linux-bugs [at] nvidia.com). As part of the new thread please attach the output of nvidia-bug-report.sh and include a brief description of the steps which you preformed that reproduced this issue.
I spent the last 30 minutes or so trying to reproduce the issue you had described on both American Truck Simulator and Euro Truck Simulator 2, I didn’t experience and hangs or crashes like you mentioned. Without a better understanding of how your system is setup (GPU, Distro, etc.) it’s harder for us to understand the problem that you’re running into and how to reproduce it.
Thanks for your reply lmiddlebrook and sorry for confusion i made here.
Since new mainline driver is live (415.22) and it does not crash ETS2 and ATS on my system i suspect it was something specific to 415.18.04 and my computer. To clear things up:
My system: Intel Core i7 (intel_pstate performance) and GTX 1060 6GB, Fedora 29 on 4.19.6 kernel, KDE plasma DE
Im not using any sort of third party repos for driver packages, im always installing from .run file.
Both games are running fine on 415.18, 415.18.02, then update to 415.18.04 introduces crashes i mentioned and finally reverting to any previous or updating to 415.22 fixes it again, so i assume it was a Beta thing or really it didn’t like my system.