CUDPP 1.1 Now Available CUDA Data-Parallel Primitives Library
[b]CUDPP 1.1[/b]

The two major new features in CUDPP 1.1 are a very fast new radix sort implementation with support for sorting key-value pairs (with float or unsigned integer keys); and a new pseudorandom number generator, cudppRand.

CUDPP 1.1 also has a new license. We have replaced the former CUDPP license with a pure, standard BSD license. This greatly simplifies the CUDPP license details, and it also enables us to move the CUDPP code into a public source repository such as Google Code.

[b]CUDPP 1.1 New Features and Improvements[/b]

* New radix sort implementation under cudppSort() (based on Satish et al. IPDPS 2009 paper). All previous sorts have been removed. This new sort is much faster; as of release time, this is the fastest published GPU sorting algorithm.
* Added cudppRand() pseudorandom number generation (based on Tzeng and Wei I3D 2008 paper).
* Added support for backward segmented scan.
* Switched from the previous license to a pure BSD license
* Fixed satGL example to run in a native window on OS X, rather than an X11 window.
* Removed Visual Studio 7.1 (2003) project files. CUDA 2.1 and later no longer support VS7.1.
* Miscellaneous bug fixes.
* In the documentatation, added a list of publications that use CUDPP, including both text and bibtex citation format.
* In the documentation, updated the list of publications of algorithms included in CUDPP.
* Miscellaneous Documentation improvements.

[b]Downloading CUDPP[/b]

Visit the [url="http://gpgpu.org/developer/cudpp"]CUDPP Website[/url] for full details and downloads.
CUDPP 1.1



The two major new features in CUDPP 1.1 are a very fast new radix sort implementation with support for sorting key-value pairs (with float or unsigned integer keys); and a new pseudorandom number generator, cudppRand.



CUDPP 1.1 also has a new license. We have replaced the former CUDPP license with a pure, standard BSD license. This greatly simplifies the CUDPP license details, and it also enables us to move the CUDPP code into a public source repository such as Google Code.



CUDPP 1.1 New Features and Improvements



* New radix sort implementation under cudppSort() (based on Satish et al. IPDPS 2009 paper). All previous sorts have been removed. This new sort is much faster; as of release time, this is the fastest published GPU sorting algorithm.

* Added cudppRand() pseudorandom number generation (based on Tzeng and Wei I3D 2008 paper).

* Added support for backward segmented scan.

* Switched from the previous license to a pure BSD license

* Fixed satGL example to run in a native window on OS X, rather than an X11 window.

* Removed Visual Studio 7.1 (2003) project files. CUDA 2.1 and later no longer support VS7.1.

* Miscellaneous bug fixes.

* In the documentatation, added a list of publications that use CUDPP, including both text and bibtex citation format.

* In the documentation, updated the list of publications of algorithms included in CUDPP.

* Miscellaneous Documentation improvements.



Downloading CUDPP



Visit the CUDPP Website for full details and downloads.

#1
Posted 07/01/2009 08:36 AM   
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