cuda on human interface devices cuda on hid
now i'm trying programming a hid device (Playstation move)
source code: (http://code.google.com/p/moveonpc/)
already have a program for use "psmove" like a pointing device(mouse)

but the program works like this:

i use a playstation eye camera
and camera track the ball light(psmove)
and track the position of ball light
but is a intensive task

can i use cuda for this
(Program is in c/c++)
now i'm trying programming a hid device (Playstation move)

source code: (http://code.google.com/p/moveonpc/)

already have a program for use "psmove" like a pointing device(mouse)



but the program works like this:



i use a playstation eye camera

and camera track the ball light(psmove)

and track the position of ball light

but is a intensive task



can i use cuda for this

(Program is in c/c++)

#1
Posted 01/15/2012 06:22 AM   
now i'm trying programming a hid device (Playstation move)
source code: (http://code.google.com/p/moveonpc/)
already have a program for use "psmove" like a pointing device(mouse)

but the program works like this:

i use a playstation eye camera
and camera track the ball light(psmove)
and track the position of ball light
but is a intensive task

can i use cuda for this
(Program is in c/c++)
now i'm trying programming a hid device (Playstation move)

source code: (http://code.google.com/p/moveonpc/)

already have a program for use "psmove" like a pointing device(mouse)



but the program works like this:



i use a playstation eye camera

and camera track the ball light(psmove)

and track the position of ball light

but is a intensive task



can i use cuda for this

(Program is in c/c++)

#2
Posted 01/15/2012 06:22 AM   
This is typically the kind of real-world problem where GPGPU and CUDA offers breakthrough performances! :)
This is typically the kind of real-world problem where GPGPU and CUDA offers breakthrough performances! :)

Parallelis.com, Parallel-computing technologies and benchmarks. Current Projects: OpenCL Chess & OpenCL Benchmark

#3
Posted 03/09/2012 04:39 PM   
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