Apple's OpenCL Procedural Grass and Terrain Example on Windows 7 64bit
Download the attached. Extract the zip file and double-click on the executable (virus free of course).
I have tried my best correcting the shader mistakes of Apple's code. Inform me on this thread if the result on your NVIDIA is poor and I will try my best whenever I allocate time on this again.
Once again regarding OpenCL issue minimal amount of changes needed. Most of the problems I had was on OpenGL especially on the shaders.

Also a note : It runs only on NVIDIA GPGPU enabled cards and runs only on the GPU not CPU.

Cheers,
Alexander.

P.S : Please do not contact me regarding questions on OpenCL I am very busy this period. On June things will be more relaxed for me. :-)
Download the attached. Extract the zip file and double-click on the executable (virus free of course).

I have tried my best correcting the shader mistakes of Apple's code. Inform me on this thread if the result on your NVIDIA is poor and I will try my best whenever I allocate time on this again.

Once again regarding OpenCL issue minimal amount of changes needed. Most of the problems I had was on OpenGL especially on the shaders.



Also a note : It runs only on NVIDIA GPGPU enabled cards and runs only on the GPU not CPU.



Cheers,

Alexander.



P.S : Please do not contact me regarding questions on OpenCL I am very busy this period. On June things will be more relaxed for me. :-)

Dr. Alexander Agathos Degree in Maths, PhD in Computer Science (specialization in Computer Graphics)

Researcher in HPC, Department of Mathematics and Informatics, West University of Timisoara, Romania.

[email="agalex@iit.demokritos.gr"]Email[/email]

Website

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A famous researcher in parallelism said : Parallelism is a great problem. The basic question is though are you part of the solution or part of the problem?

The challenges of parallel computing are simple to enumerate : expose lots of parallelism and minimize communication (said another way : maximize locality)

The more complicated you present a subject the less you have really mastered it...Albert Einstein.

#1
Posted 04/11/2012 12:15 AM   
.
.

#2
Posted 04/18/2012 08:11 AM   
You are aupposed to see something like this :
[media][url="http://www.youtube.com/watch?v=uyfXoHF3PLs"]http://www.youtube.c...h?v=uyfXoHF3PLs[/url][/media]

I have a GTX-460.
You are aupposed to see something like this :

[media][/media]



I have a GTX-460.

Dr. Alexander Agathos Degree in Maths, PhD in Computer Science (specialization in Computer Graphics)

Researcher in HPC, Department of Mathematics and Informatics, West University of Timisoara, Romania.

[email="agalex@iit.demokritos.gr"]Email[/email]

Website

--------------------
A famous researcher in parallelism said : Parallelism is a great problem. The basic question is though are you part of the solution or part of the problem?

The challenges of parallel computing are simple to enumerate : expose lots of parallelism and minimize communication (said another way : maximize locality)

The more complicated you present a subject the less you have really mastered it...Albert Einstein.

#3
Posted 04/20/2012 07:04 AM   
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