GPU rigid body pipeline, 100k convex bodies in realtime, open source
You can simulate 100k rigid bodies on the GPU, using OpenCL. It works with recent drivers on Fermi or Kepler (and Radeons):

video: http://m.youtube.com/watch?v=FRts7lvOoj0

source and binary: https://github.com/erwincoumans/experiments/downloads
You can simulate 100k rigid bodies on the GPU, using OpenCL. It works with recent drivers on Fermi or Kepler (and Radeons):



video: http://m. />


source and binary: https://github.com/erwincoumans/experiments/downloads

#1
Posted 04/28/2012 06:59 PM   
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