How do you trace OpenGL in Nsight 3.0?
The option seems to missing under "Trace Settings", the DirectX, and CG options are gone as well for that matter.
The option seems to missing under "Trace Settings", the DirectX, and CG options are gone as well for that matter.

#1
Posted 11/02/2012 05:09 PM   
Hi, The build of Nsight 3.0 that is currently available is for "CUDA Preview" and does not have any of the graphics commands available. An Nsight 3.0 build with the full functionality (including being able to trace OpenGL) will be available soon. Thanks
Hi, The build of Nsight 3.0 that is currently available is for "CUDA Preview" and does not have any of the graphics commands available. An Nsight 3.0 build with the full functionality (including being able to trace OpenGL) will be available soon.

Thanks

#2
Posted 11/02/2012 06:56 PM   
Ah, good to know. Would've been nice if that had been a bit more explicit in the release notes. It does explicitly mention improvements to GL and DX traces, so I was surprised to find them absent. [list] [.]OpenGL traces now capture memory transfers.[/.] [.]DX Traces now support capturing SLI-events.[/.] [/list]
Ah, good to know. Would've been nice if that had been a bit more explicit in the release notes. It does explicitly mention improvements to GL and DX traces, so I was surprised to find them absent.

  • OpenGL traces now capture memory transfers.
  • DX Traces now support capturing SLI-events.

#3
Posted 11/02/2012 07:07 PM   
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