CL_OUT_OF_RESOURCES when crate opencl context

I want to interop Opencl and Opengl and my device have cl_khr_gl_sharing extention but when I create context has error CL_OUT_OF_RESOURCES

cl_uint num_platforms;
	err = clGetPlatformIDs(1, NULL, &num_platforms);
	if(err < 0) {
		perror("Couldn't find any platforms.");
		exit(1);
	}
	platforms = (cl_platform_id*)malloc(sizeof(cl_platform_id) * num_platforms);
	clGetPlatformIDs(num_platforms, platforms, NULL);

	cl_uint num_devices;
	err = clGetDeviceIDs(platforms[0], CL_DEVICE_TYPE_GPU, 1, NULL, &num_devices);
	if(err < 0) {
		perror("Couldn't find any devices");
		exit(1);
	}

	devices = (cl_device_id*)malloc(sizeof(cl_device_id) * num_devices);
	err = clGetDeviceIDs(platforms[0], CL_DEVICE_TYPE_GPU,num_devices, devices, NULL);
	if(err < 0) {
		printf("clGetDeviceIDs %s",get_error_string(err));
		
		system("pause");
		//perror("Couldn't create a context");
		//exit(1);
	}


	cl_context_properties props[] =
	{
		CL_GL_CONTEXT_KHR,	(cl_context_properties)wglGetCurrentContext(),
		CL_WGL_HDC_KHR,		(cl_context_properties)wglGetCurrentDC(),
		CL_CONTEXT_PLATFORM,(cl_context_properties)platforms[0],
		0
	};

	
	context = clCreateContext(props, 1, &devices[0], NULL, NULL, &err);
	if(err < 0) {
		printf("//// %s",get_error_string(err));
		
		system("pause");
		//perror("Couldn't create a context");
		//exit(1);
	}

Does anybody have any suggestions?

Thank
Wijuk