Hi, I’m writing an application using OpenGL with GLFW and GLEW.
I’m developing on a laptop with a GTX 770m, so it uses optimus. When I use the performance analyzer on my app, it tells me that an x number of frames were on the CPU, while 0 were on the GPU, and when I run the graphics debugger it tells me that my frame buffers are not GPU residents. I’ve set my nvidia gpu as the default gpu in my driver settings, but this problem still persists. Is it actually running on the intel gpu instead of the nvidia one for some reason? How can I fix this?
Thanks,
Will Cassella