When I start debugging my application I can use ctrl+z to bring up the HUD fine, but if I use space or the icon to capture a frame, a green bar very quickly flashes (and appears to fill up) followed by my application crashing. I saved a minidump using the nvidia prompt that pops up, if I open it I get the following:
Unhandled exception at 0x51FBDC65 (Nvda.Graphics.Interception.dll) in .dmp: 0xC0000005: Access violation reading location 0x00000000.
A few notes:
This happens whether I am local debugging or remote debugging.
I have turned WDDM TDR off on the target machine.
I tried Nsight 3.2 and got the same result.
I am technically only targeting OpenGL 3.1, but I am capable of getting a 4.4 context.
I am having the exact same problem with Nsight 4.0, OpenGL 4.1 context and Visual Studio 2013. I tried the recommended driver and the one auto updating installed me.
I am running this on a MacBook Pro with a GeFore GT 650M.
The application does the OpenGL calls on a dedicated thread.
Thanks for sending along the dump file. I took a look at it but unfortunately it was not conclusive. Is there any possibility of you sending your application to me so that I can take a look at it? You can send me a private message if so.
@danprice Are you an NVIDIA developer? I’m a little wary of sending my application to just anyone. If you are an NVIDIA developer and can provide an NVIDIA email I’d be happy to send to send it along.