I just wonder whether I can assume that I can call a NPP routine safely simultanously from multiple CPU threads (of course each CPU thread operates on a different set of images) ?
So in short, are the NPP routines thread-safe (for CPU threads) ?
I know that one can get problems with CPU-thread-safety when using stuff like texture references, and constant memory, and I suppose that some of the NPP routines might internally use such things.
For this topic see also multithreading - How to get GPU kernels using global texture references thread-safe (for multiple CPU threads using a single GPU) - Stack Overflow