When I try to play openarena it segfaults when is trying to load renderer_opengl1_x86_64.so …
Here’s backtrace:
(gdb) bt
#0 0x00007f27cc60e2a2 in ?? () from /usr/lib64/libGL.so.1
#1 0x00007f27cc60eab4 in ?? () from /usr/lib64/libGL.so.1
#2 0x00007f27cc617e43 in ?? () from /usr/lib64/libGL.so.1
#3 0x00007f27cc5ef477 in ?? () from /usr/lib64/libGL.so.1
#4 0x00007f27ddf2eb2d in call_init (l=0x3d5db80, argc=argc@entry=15, argv=argv@entry=0x7fff48c1b688, env=env@entry=0x7fff48c1b708) at dl-init.c:64
#5 0x00007f27ddf2ec4b in call_init (env=0x7fff48c1b708, argv=0x7fff48c1b688, argc=15, l=) at dl-init.c:36
#6 _dl_init (main_map=main_map@entry=0x3d5d6b0, argc=15, argv=0x7fff48c1b688, env=0x7fff48c1b708) at dl-init.c:126
#7 0x00007f27ddf32dd1 in dl_open_worker (a=a@entry=0x7fff48c14998) at dl-open.c:566
#8 0x00007f27ddf2ea00 in _dl_catch_error (objname=objname@entry=0x7fff48c14988, errstring=errstring@entry=0x7fff48c14990, mallocedp=mallocedp@entry=0x7fff48c14987, operate=operate@entry=0x7f27ddf32ae0 <dl_open_worker>, args=args@entry=0x7fff48c14998) at dl-error.c:187
#9 0x00007f27ddf325a9 in _dl_open (file=0x7fff48c14c00 “/usr/share/games/quake3/renderer_opengl1_x86_64.so”, mode=-2147483646, caller_dlopen=, nsid=-2, argc=15, argv=0x7fff48c1b688, env=0x7fff48c1b708) at dl-open.c:650
#10 0x00007f27dc8021e6 in dlopen_doit (a=a@entry=0x7fff48c14bb0) at dlopen.c:66
#11 0x00007f27ddf2ea00 in _dl_catch_error (objname=0x7fff48c14988, errstring=0x3c31c98, mallocedp=0x3c31c88, operate=0x7f27dc802180 <dlopen_doit>, args=0x7fff48c14bb0) at dl-error.c:187
#12 0x00007f27dc80278c in _dlerror_run (operate=operate@entry=0x7f27dc802180 <dlopen_doit>, args=args@entry=0x7fff48c14bb0) at dlerror.c:163
#13 0x00007f27dc802281 in __dlopen (file=file@entry=0x7fff48c14c00 “/usr/share/games/quake3/renderer_opengl1_x86_64.so”, mode=mode@entry=2) at dlopen.c:87
#14 0x00007f27ddcc4b0b in SDL_LoadObject (sofile=sofile@entry=0x7fff48c14c00 “/usr/share/games/quake3/renderer_opengl1_x86_64.so”) at ./src/loadso/dlopen/SDL_sysloadso.c:36
#15 0x0000000000495cba in Sys_LoadDll (name=name@entry=0x7fff48c15d70 “renderer_opengl1_x86_64.so”, useSystemLib=useSystemLib@entry=qfalse) at code/sys/sys_main.c:464
#16 0x0000000000416f8b in CL_InitRef () at code/client/cl_main.c:3186
#17 0x0000000000417d12 in CL_Init () at code/client/cl_main.c:3612
#18 0x000000000042c99d in Com_GameRestart (checksumFeed=checksumFeed@entry=1994485933, disconnect=disconnect@entry=qfalse) at code/qcommon/common.c:2395
#19 0x00000000004364aa in FS_ConditionalRestart (checksumFeed=1994485933, disconnect=disconnect@entry=qfalse) at code/qcommon/files.c:3987
#20 0x000000000041ae41 in CL_ParseGamestate (msg=msg@entry=0x7fff48c17020) at code/client/cl_parse.c:544
#21 0x000000000041b2c8 in CL_ParseServerMessage (msg=0x7fff48c17020) at code/client/cl_parse.c:919
#22 0x000000000041967d in CL_PacketEvent (from=…, msg=msg@entry=0x7fff48c17020) at code/client/cl_main.c:2821
#23 0x000000000043d393 in NET_Event (fdr=fdr@entry=0x7fff48c1b090) at code/qcommon/net_ip.c:1641
#24 0x000000000043d4d4 in NET_Sleep (msec=) at code/qcommon/net_ip.c:1698
#25 0x000000000042e480 in Com_Frame () at code/qcommon/common.c:3126
#26 0x0000000000409082 in main (argc=, argv=) at code/sys/sys_main.c:654
(gdb)
[url][/url]
When I run openarena with strace or with LD_PRELOAD=/usr/share/games/quake3/renderer_opengl1_x86_64.so this segfault doesnt happen.
Also this bug didn’t happen with 334.21 drivers, so it’s some regression.
Tried both drivers with kernel 3.13.7, and 334.21 worked fine. Attached nvidia bug report log is from kernel 3.14.1.
nvidia-bug-report.log.gz (171 KB)