Hi,
I am allocating device memory using cudaMallocPitch.
cudaMallocPitch((void *)&d_src, (size_t)&pitch, (size_t)(sizeof(float)*width), (size_t)height);
I want to do blurring on device memory allocated, I don’t want to launch kernel for blurring.
I want to use API for gaussianBlur.
GpuMat input, input;
gpu::GaussianBlur(input, input, Size(3,3), 1.0);
Is there any way to convert device memory to GpuMat and vice-versa?
Thanks,
Tushar