Hi.
I am using the 3.3.2 version.
But I found a problem.
CCD is a conflict of Convex and static box.
Convex dug into the Meter boxes.
So use,
- Set scene descript in PxSceneFlag::eENABLE_CCD.
- Simulation filter shader function in set pair flags. (PxPairFlag::eRESOLVED_CONTACTS | PxPairFlag::eCCD_LINEAR)
- Set PxRigidBodyFlag::eENABLE_CCD.
Please, help me.