Tire Shader example?

Hi, are there any examples using a custom tire shader?

http://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Vehicles.html#tire-shaders

Thanks
-Ken

The default tire function PxVehicleComputeTireForceDefault is itself a shader so that might provide the best example. It is implemented in PxVehicleUpdate.cpp.

Cheers,

Gordon

Perfect, thanks!