Nsight 5.0 RC1 supports Visual Studio 2015 and debugging Direct3D 12 API apps

NVIDIA Nsight Visual Studio Edition 5.0 Release Candidate 1 is available for download under the NVIDIA GameWorks Registered Developer Program. This release adds support for Visual Studio 2015 and debugging applications that use the new Direct3D 12 API.

Here are a few highlights of the new NVIDIA Nsight Visual Studio Edition 5.0:

Graphics Debugging

  • Frame Debugger now supports applications that use the new Direct3D 12 API.
  • Note: the Analysis Tracing, capture serialization, and the Profiler and Frame Timings views are not yet available for Direct3D12. These will be enabled in a future release of NVIDIA Nsight.
  • Extended support for OpenGL 4.4 and 4.5 applications.
  • Microsoft Visual Studio 2015 is now supported.
  • Bug fixes.
  • Compute Debugging and Profiling

  • Ability to open GPU core dumps generated by the CUDA driver (TCC mode) in Visual Studio.
  • Microsoft Visual Studio 2015 is now supported.
  • Note: In order to build CUDA 7.5 applications, your project settings will need to be set up for the Visual Studio 2013 or prior toolset.
  • Ability to debug, trace, profile CUDA applications over remote desktop (requires CUDA 7.5 driver or better).
  • Several bug fixes.
  • Visit the Nsight Visual Studio Edition 5.0 new features page and Nsight Visual Studio Edition page for more details on the features and to download this new build. To download, you must be a member of the NVIDIA GameWorks Registered Developer Program and signed into your account.