Hi, in the 4.* kernel series I have serious issues playing games (or anything CPU intensive). The game in question (Borderlands 2, DotA 2, etc) seems to stall the CPU and threads actually fall off while the game for example tops off at 100% on the core it’s active on. This means that running twitch together with Borderlands 2 will effectively make the system unusable. The pattern is that these stalls happen once every few seconds.
I’m running Arch Linux, I’ve tried the stock kernel and the zen kernel to no avail. My hardware: Intel i7, 32GB RAM, GTX 680. I’m hoping anyone can help. nvidia-bug-report.log.gz (193 KB)
Yes, I’m aware my problem seems to be rather unique. Hence I’m posting it here in hopes of finding out what the problem is. I have the same nvidia driver version (I updated the OS yesterday).
I ran the test case as found in reply 1 and I get the same behavior. I’m however not running a VM. The stalls occur more heavily when I have Intel Turbo Boost enabled and they seem to occur more frequently when I run multiple flash applications or flash and a game.
This almost sounds similar to what I was seeing here (look at the videos I posted later in the thread)
I never did figure out the cause but after unplugging my main video card, using my old one then re-installing my new one again everything fixed itself. Odd.
Additionally, I made some changes to xorg.conf: removed refresh rates and disabled twinview. The issue is still there but less problematic. Framerate in CS:GO is still suffering however and the game is unplayable for me atm (unless I’m playing hide and seek in it).