I have a very very very simple OpenGL 4.4 core game, which I’m trying to debug with Nsight 5.1 in Visual Studio 2015 on Windows 10. On one computer with GTX 960 everything works fine, but my laptop with GTX 970m crashes Nsight whenever I try to capture the frame.
I tried sending the error report, but that fails as well with an internal server error.
Your laptop should using some Win10 Hybrid mode that Nsight doesn’t support right now. Please try to force disable the iGPU and make your laptop only have one GPU [dGPU], Nsight should works fine on that.
I’ve tried disabling the integrated graphics both with a hw button that switches between dedicated GPU / hybrid, and by disabling it in the device manager http://i.imgur.com/z0FXZ7L.png, but Nsight still crashes.
Is there anything else that needs to be done, other than disabling the integrated GPU in the device manager?