I’ve been trying to implement physX vehicles and I have finally something visible on screen, after my excitement cooled down I noticed that my vehicle appears to have 2 rigidbody’s on my vehicle. I don’t know in which way this would affect driving.
So my question is, is this normal? If this is a common error I’d be glad to hear the solution, but I do not expect one. I just want to know if this is supposed to happen.
here’s a gif of what I mean:
[url]https://gyazo.com/3c6e8aa6ed2d16995cbe16b14dccea23[/url]
and here’s a screenshot from the physX visual debugger:
[url]https://imgur.com/ATq1BZL[/url]
thank you for your time!
copied from forums.gefore.com as it was the wrong forum