Nsight and GeForce GTX 970M
I have Visual Studio 2015 Enterprise and GeForce GTX 970M (Maxwell) (notebook). I have read that Nsight supports GeForce GTX 970M so I'm also assuming that it also support shader debugging. But for some reason when i try to it doesn't work. http://stackoverflow.com/questions/39522520/how-to-debug-glsl-shaders-using-nsight/39523261#39523261 If it really doesn't work. Are there any alternatives which allow me to use shader debugging ?
I have Visual Studio 2015 Enterprise and GeForce GTX 970M (Maxwell) (notebook).
I have read that Nsight supports GeForce GTX 970M so I'm also assuming that it also support shader debugging.
But for some reason when i try to it doesn't work.

http://stackoverflow.com/questions/39522520/how-to-debug-glsl-shaders-using-nsight/39523261#39523261

If it really doesn't work. Are there any alternatives which allow me to use shader debugging ?

#1
Posted 09/16/2016 03:44 AM   
Hi JekasG, I am sorry, but the only way [right now] is use a Kepler GPU. Thanks An
Hi JekasG,

I am sorry, but the only way [right now] is use a Kepler GPU.

Thanks
An

#2
Posted 09/23/2016 09:47 AM   
[quote=""]Hi JekasG, I am sorry, but the only way [right now] is use a Kepler GPU. Thanks An[/quote] Hi AYan But GT750M with Maxwell is supported to debug shader.Why 970/960 are excepted?How about 1070 or TITAN Z? Thanks
said:Hi JekasG,

I am sorry, but the only way [right now] is use a Kepler GPU.

Thanks
An


Hi AYan

But GT750M with Maxwell is supported to debug shader.Why 970/960 are excepted?How about 1070 or TITAN Z?

Thanks

#3
Posted 09/24/2016 12:56 PM   
Hi wjinzhe, GT750M is GK107, but GTX750 is GM107, that's different. Nsight doesn't support Shader Debug on Maxwell and Pascal GPU right now. Thanks An
Hi wjinzhe,

GT750M is GK107, but GTX750 is GM107, that's different.

Nsight doesn't support Shader Debug on Maxwell and Pascal GPU right now.

Thanks
An

#4
Posted 10/12/2016 07:00 AM   
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