in my D3D12 application whenever I try to inspect my depth/stencil resource (DXGI_FORMAT_D24_UNORM_S8_UINT) with Nsight (5.2.0.16268) my app crashes (not Nsight and not Visual Studio). This happens as soon as I select to view it in the overlay and when I select the OM state in the API inpsector (where a small preview of the depth/stencil texture should be shown). Any idea what could be wrong?