D3D11.3 Device creation problem
Hello, I am a huge fan of Nvidia Nsight and I have been using it every day with great success, however today I have tried creating an ID3D11Device3 like so: [code] ID3D11Device _device; // ... HRESULT hr = _device->QueryInterface(__uuidof(ID3D11Device3), (void**)&device); [/code] The creation succeeds every time if I am not starting the application with Nsight debug. When I start it with Nsight Graphics Debugging, the [b]HRESULT is 0x80004002 (E_NOINTERFACE "No such interface supported"). [/b]Anyone had similar problems? I want to keep debugging, but I also want to enable conservative rasterization with this level of graphics device. :) By the way, I am using Visual Studio 2015, latest Nsight, and have a GTX 1070.
Hello,
I am a huge fan of Nvidia Nsight and I have been using it every day with great success, however today I have tried creating an ID3D11Device3 like so:

ID3D11Device _device;
// ...
HRESULT hr = _device->QueryInterface(__uuidof(ID3D11Device3), (void**)&device);


The creation succeeds every time if I am not starting the application with Nsight debug. When I start it with Nsight Graphics Debugging, the HRESULT is 0x80004002 (E_NOINTERFACE "No such interface supported").
Anyone had similar problems? I want to keep debugging, but I also want to enable conservative rasterization with this level of graphics device. :)

By the way, I am using Visual Studio 2015, latest Nsight, and have a GTX 1070.

#1
Posted 02/27/2017 10:27 PM   
Hi turanszkij, Thanks for your feedback. Nsight doesn't support d3d11.3 now. Thanks, Letitia
Hi turanszkij,

Thanks for your feedback.
Nsight doesn't support d3d11.3 now.

Thanks,
Letitia

#2
Posted 03/06/2017 06:44 AM   
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