Hello!
When I create a joint (D6 joint) between two rigid dynamic actors, I can’t have these two rigid to collide anymore.
Why? And how can I change it?
Thanks!
Max
Hello!
When I create a joint (D6 joint) between two rigid dynamic actors, I can’t have these two rigid to collide anymore.
Why? And how can I change it?
Thanks!
Max
joint->setConstraintFlag(PxConstraintFlag::eCOLLISION_ENABLED, true);